Skalder Skalder
๐Ÿ“บ Real Engine Layouts

Visual Layout Inspector

Visually inspect how Skalder's real player engine renders content across different display splits and screen formats.

Landscape Formats

Full Screen (Zone A)

100% focused single content stage, optimal for announcements, video loops, and high-impact hero displays.

Split Screen (50 / 50)

Side-by-side equal dual zones for pairing live operational metrics with weather or announcements.

Main + Sidebar (2 : 1)

Primary showcase area with a persistent sidebar for status feeds, clocks, and organizational announcements.

Main + Split Sidebar

Main content panel paired with two stacked side zones for multi-widget monitoring.

Three Columns (1 : 1 : 1)

Triple vertical column breakdown for multi-department agendas, flight boards, or menu categories.

Main + Bottom Ticker

Hero content stage with a scrolling ticker bar across the bottom edge for breaking announcements.

Main + Sidebar + Bottom Ticker

Main stage, a sidebar, and a bottom ticker together โ€” the most information-dense layout, for regional office reception desks.

Portrait Formats

Portrait Totem Kiosk (9 : 16)

Vertical totem orientation designed for entrance lobbies, hallways, and mobile sign boards.

Split Screen โ€” Portrait

The same equal dual-zone split, rotated for a narrow lobby window or corridor display.

Main + Sidebar โ€” Portrait

Main + sidebar rotated for a narrow hallway or elevator-lobby screen.

Main + Split Sidebar โ€” Portrait

Main + split sidebar rotated into an arrivals-hall or transit totem.

Three Columns โ€” Portrait

The three-column breakdown stacked for a narrow break-room or window display.

Main + Bottom Ticker โ€” Portrait

Hero stage + ticker rotated for a shared common-area news wall.

Main + Sidebar + Bottom Ticker โ€” Portrait

The three-zone main/sidebar/ticker combination rotated for a branch-office portrait kiosk.